Unit of Competency Mapping – Information for Teachers/Assessors – Information for Learners
CUADIG504 Mapping and Delivery Guide
Design games
Version 1.0
Issue Date: June 2024
Qualification | - |
Unit of Competency | CUADIG504 - Design games |
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Description | |||
Employability Skills | |||
Learning Outcomes and Application | This unit describes the skills and knowledge required to design technically feasible games and document production requirements.It applies to individuals who generate and develop a game idea through to documentation of the mechanics and design. They communicate the vision for a game to the rest of the team. No licensing, legislative or certification requirements apply to this unit at the time of publication. | ||
Duration and Setting | X weeks, nominally xx hours, delivered in a classroom/online/blended learning setting. Assessment must be conducted in a safe environment where evidence gathered demonstrates consistent performance of typical activities experienced in creative arts industry environments. The assessment environment must include access to: game proposals or briefs on which designs can be based equipment and facilities for games design. Assessors of this unit must satisfy the requirements for assessors in applicable vocational educational and training legislation, frameworks and/or standards. |
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Prerequisites/co-requisites | |||
Competency Field |
Development and validation strategy and guide for assessors and learners | Student Learning Resources | Handouts Activities |
Slides PPT |
Assessment 1 | Assessment 2 | Assessment 3 | Assessment 4 | |
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Elements of Competency | Performance Criteria | |||||||
Element: Identify project requirements |
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Element: Research games and generate ideas |
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Element: Select a game genre |
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Element: Draft game design document |
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Element: Finalise game design document |
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Element: Produce final game design document to reflect all additional requirements or modifications |