Copy and paste from the following data to produce each assessment task. Write these in plain English and spell out how, when and where the task is to be carried out, under what conditions, and what resources are needed. Include guidelines about how well the candidate has to perform a task for it to be judged satisfactory.
Required skills
communication skills to liaise with clients
literacy and numeracy skills to:
source and use reference material
use a storyboard and script production plan
planning and organisational skills to schedule production components
self-management and planning skills to:
meet deadlines
prioritise work tasks
seek expert assistance when problems arise
technical skills to:
manage files and directories using standard naming conventions and version control protocols
output 3-D animated sequences in appropriate file formats for a range of delivery platforms
use industry-current animation software to develop and manage rigged models in digitally animated sequences.
Required knowledge
basic 3-D digital animation techniques
features of a range of delivery platforms
geometry topology analysis skills
identification of physical attributes
OHS standards as they relate to working for periods of time on computers
rigged 3-D modelling techniques
theory of anatomy/structural systems.
The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included.
Production documentation may include: | animatics brief storyboard technical specifications. |
Portfolio of reference may include: | mechanical structures skeletal systems. |
Structural systems may include: | biped mechanical quadruped. |
3-D software may include: | 3ds Max Blender Cinema 4D Houdini Lightwave Maya Modo XSI Z Brush. |
3-D animations may include: | 3-D elements 3-D panoramas basic games buttons characters illustrations logos models morphs and blend shapes puzzles simulated sequences text titles and credits. |
Design specifications may include: | characters and objects delivery platform hardware specifications, including memory size (RAM) key frames media form objects operating system output file format output file size references samples script storyboard technical specifications, including version control protocols. |
Relevant personnel may include: | 3-D modeller 3-D producer animation director audio-asset creator director graphic artist or designer instructional designer lead animator matte painter system support personnel other technical and specialist personnel. |
Copy and paste from the following performance criteria to create an observation checklist for each task. When you have finished writing your assessment tool every one of these must have been addressed, preferably several times in a variety of contexts. To ensure this occurs download the assessment matrix for the unit; enter each assessment task as a column header and place check marks against each performance criteria that task addresses.
Observation Checklist