Create 2D digital animations

Formats and tools

Unit Description
Reconstruct the unit from the xml and display it as an HTML page.
Assessment Tool
an assessor resource that builds a framework for writing an assessment tool
Assessment Template
generate a spreadsheet for marking this unit in a classroom environment. Put student names in the top row and check them off as they demonstrate competenece for each of the unit's elements and performance criteria.
Assessment Matrix
a slightly different format than the assessment template. A spreadsheet with unit names, elements and performance criteria in separate columns. Put assessment names in column headings to track which performance criteria each one covers. Good for ensuring that you've covered every one of the performance criteria with your assessment instrument (all assessement tools together).
Wiki Markup
mark up the unit in a wiki markup codes, ready to copy and paste into a wiki page. The output will work in most wikis but is designed to work particularly well as a Wikiversity learning project.
Evidence Guide
create an evidence guide for workplace assessment and RPL applicants
Competency Mapping Template
Unit of Competency Mapping – Information for Teachers/Assessors – Information for Learners. A template for developing assessments for a unit, which will help you to create valid, fair and reliable assessments for the unit, ready to give to trainers and students
Observation Checklist
create an observation checklist for workplace assessment and RPL applicants. This is similar to the evidence guide above, but a little shorter and friendlier on your printer. You will also need to create a seperate Assessor Marking Guide for guidelines on gathering evidence and a list of key points for each activity observed using the unit's range statement, required skills and evidence required (see the unit's html page for details)

Self Assessment Survey
A form for students to assess thier current skill levels against each of the unit's performance criteria. Cut and paste into a web document or print and distribute in hard copy.
Moodle Outcomes
Create a csv file of the unit's performance criteria to import into a moodle course as outcomes, ready to associate with each of your assignments. Here's a quick 'how to' for importing these into moodle 2.x
Registered Training Organisations
Trying to find someone to train or assess you? This link lists all the RTOs that are currently registered to deliver CUFANM301A, 'Create 2D digital animations'.
Google Links
links to google searches, with filtering in place to maximise the usefulness of the returned results
Books
Reference books for 'Create 2D digital animations' on fishpond.com.au. This online store has a huge range of books, pretty reasonable prices, free delivery in Australia *and* they give a small commission to ntisthis.com for every purchase, so go nuts :)


Elements and Performance Criteria

ELEMENT

PERFORMANCE CRITERIA

Identify animation requirements

1. Clarify 2D animation requirements, including design specifications and storyboard in consultation with relevant personnel

2. Clarify target users/audience and requirements with regard to output formats and delivery platforms

Generate and assess ideas

3. Review animations, artworks and other creative sources that may inspire design ideas

4. Obtain other relevant information that may influence design ideas

5. Generate a range of animation ideas that are technically feasible, respond to specifications and provide creative solutions to all design issues

6. Present animation ideas to relevant personnel using appropriate design techniques

Plan approach

7. Assess the range of industry-current 2D animation software available to determine compatibility with design specifications

8. In consultation with relevant personnel, select the most appropriate 2D animation software for a given purpose

9. Evaluate initial design ideas and specifications against findings and discuss with relevant personnel to select final design concept

Produce animations

10. Apply basic screen principles, visual design principles, communication principles, animation techniques and animation principles to produce animated sequences

11. Source and import, or generate sufficient quantity of key drawings to establish required actions

12. Combine animated objects to produce single sequences according to creative requirements and specifications

13. Integrate audio assets where necessary

14. Save and store animations using appropriate output file formats and standard naming conventions

Finalise animations

15. Review animations to assess creative solutions to design specifications, appropriateness to users/audience and technical feasibility

16. Discuss and confirm with relevant personnel additional requirements or modifications to overall designs or animations and undertake necessary amendments


Qualifications and Skillsets

CUFANM301A appears in the following qualifications:

  • ICP30210 - Certificate III in Printing and Graphic Arts (Graphic Pre-press)
  • ICP30310 - Certificate III in Printing and Graphic Arts (Multimedia)
  • ICP30312 - Certificate III in Printing and Graphic Arts (Multimedia)
  • ICP30212 - Certificate III in Printing and Graphic Arts (Graphic Pre-press)
  • ICA40111 - Certificate IV in Information Technology
  • ICA40811 - Certificate IV in Digital Media Technologies
  • ICA30111 - Certificate III in Information, Digital Media and Technology
  • ICA40911 - Certificate IV in Digital and Interactive Games
  • ICA50905 - Diploma of Information Technology (Multimedia)
  • ICA40805 - Certificate IV in Information Technology (Multimedia)
  • CUF40107 - Certificate IV in Screen and Media
  • CUF40207 - Certificate IV in Interactive Digital Media
  • CUF30107 - Certificate III in Media
  • ICP30315 - Certificate III in Printing and Graphic Arts (Multimedia)
  • ICP30215 - Certificate III in Printing and Graphic Arts (Graphic Prepress)