- CUFDIG502A - Design web environments
CUFDIG502A
Design web environments
Application
A person in this role works with clients to develop design specifications for web environments. Other specialised designers, graphic artists and programmers working as a team undertake the development of design specifications. Higher order skills associated with developing and documenting concepts that could be used as the basis for design specifications are covered in: BSBCRT501A Originate and develop concepts. |
Elements and Performance Criteria
ELEMENT | PERFORMANCE CRITERIA |
Determine project requirements | 1. Analyse project brief to identify purpose of, and target audience for, web environments 2. Consult with clients to clarify project requirements 3. Identify target audience characteristics and determine how these influence all aspects of design 4. Identify content to be incorporated and generated and how this content is to be accessed, searched or delivered |
Research and select web environments | 5. Research web environments and analyse their potential 6. Analyse how these web environments meet audience and content requirements 7. Identify issues relating to delivery platform and standards, and determine how these may affect web environment options 8. Consult relevant personnel to ensure that all possible web environment options are considered 9. Select web environments that will meet creative, production and technical requirements |
Draft design specifications | 10. Design the architecture of web environments to show interrelationship between environment components 11. Identify each web environment and specify its individual interactive features, functionality and navigation and its relationship to design as a whole 12. Identify content components and specify how these will be logically structured and integrated into and/or generated by web environments 13. Specify levels of access permissions to web environments as required 14. Specify media assets as required 15. Specify user interfaces of web environments 16. Specify production requirements, including appropriate testing strategies 17. Write draft design specifications to include all relevant advice to design and development teams 18. Discuss draft design specifications with client to ensure designs are consistent with project briefs |
Review and confirm design specifications | 19. Review designs against required project outcomes, as well as client and audience needs 20. Review designs to ensure they meet creative and technical requirements 21. Adjust designs as necessary after discussions with relevant personnel 22. Clarify legislative or ownership issues to comply with production and organisational requirements 23. Confirm with client acceptance of design specifications, including deliverables, milestones and timelines |
Required Skills
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Required skills |
communication, teamwork and literacy skills sufficient to: interpret and clarify written proposals and creative briefs work collaboratively in a team environment present ideas for the design of web environments for discussion and feedback from team members clearly and concisely document specifications for the design of web environments initiative, enterprise and creativity in the context of: generating ideas for the design of web environments thinking laterally when developing concepts undertaking background research into web environments maintaining design integrity finding solutions to problems encountered when designing web environments finding ways to minimise the effect of technical constraints ensuring there is an intuitive and logical flow to the navigation of web environments technical skills sufficient to create storyboards, maps and other diagrams to specify the architecture and navigation of web environments self-management skills sufficient to: meet deadlines provide appropriate and timely documentation |
Required knowledge |
industry knowledge, including: roles and responsibilities of project team members, e.g. designers, content creators, information architects, programmers and coders sequence and interrelationship of stages in the process of developing web environments broad range of web applications and technologies web design and its relationship to web optimisation strategies web standards, including SCORM, usability, W3C Accessibility and interoperability issues and challenges that arise in designing and developing web environments typical formats and techniques for documenting the design of web environments OHS standards as they relate to working for periods of time on computers intellectual property rights and copyright clearance procedures |
Evidence Required
The Evidence Guide provides advice on assessment and must be read in conjunction with the performance criteria, required skills and knowledge, range statement and the Assessment Guidelines for the Training Package. | |
Overview of assessment | |
Critical aspects for assessment and evidence required to demonstrate competency in this unit | Evidence of the following is essential: design specifications for web environments that: are well documented and clearly presented meet client and audience requirements are technically feasible ability to work effectively as a member of a production team. |
Context of and specific resources for assessment | Assessment must ensure: practical demonstration of skills through the design of web environments for at least two projects access to project briefs on which designs can be based access to appropriate learning and assessment support when required use of culturally appropriate processes and techniques appropriate to the language and literacy capacity of learners and the work being performed. |
Method of assessment | A range of assessment methods should be used to assess practical skills and knowledge. The following examples are appropriate for this unit: direct questioning combined with review of portfolios of evidence and third-party workplace reports of on-the-job performance evaluation of designs for web environments documented by the candidate and of their effectiveness in terms of meeting project requirements observation of a candidate presenting his/her design for web environments to team members and explaining how it meets requirements written or oral questioning to test knowledge as listed in the required skills and knowledge section of this unit. |
Guidance information for assessment | Holistic assessment with other units relevant to the industry sector, workplace and job role is recommended, for example: CUFDIG505A Design information architecture CUFPPM404A Create storyboards. |
Range Statement
The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included. | |
Purpose may include: | business and corporate community education entertainment government information and news knowledge management personal promotion training. |
Project requirements may include: | access to facilities and resources budget deliverables milestones personnel, including: number availability expertise prototyping technical issues, including: delivery platform disk space bandwidth testing plan timelines. |
Audience characteristics may include: | computer literacy demographics, such as: age gender education occupation location cultural background hobbies interests internet literacy language, literacy and numeracy personas specific needs - physical or psychological. |
Web environments may include one or combinations of: | audio streaming blog chat conferencing tool content learning management system (CLMS) content management system (CMS) database repository discussion forum dynamic website electronic newsletter interactive calendar interactive form learning management system (LMS) podcast RSS feed static website TiVo video streaming other online collaboration and social network tools. |
Delivery platform may include: | digital television set internet mobile phone other wireless/mobile devices personal digital assistant (PDA). |
Standards may include: | interoperability SCORM usability W3C Accessibility. |
Relevant personnel may include: | art director client educator graphic designer head of department information architect instructional designer programmer technical director technical staff other specialist creative and administrative staff. |
Media assets may include: | animation audio audio/visual files, such as PowerPoint graphics images text text documents, such as PDF and Word video. |
Production requirements may include: | levels of expertise production deadlines production schedules production team production values testing strategies. |
Testing strategies may include: | alpha beta completion continuous milestone prototype staged. |
Design specifications may include: | content inventory diagrams flow charts maps navigation charts plans storyboards technical specifications user interface mock-ups wire frames. |
Legislative or ownership issues may be: | access and equity clearances confidentiality copyright intellectual property rights non-disclosure agreements open source licensing ownership of assets product licensing. |
Sectors
Unit sector |
Competency Field
Visual communication - digital content and imaging |
Employability Skills
This unit contains employability skills. |
Licensing Information
Not applicable.